The level design is fantastic!
It's a puzzle-game where you have to build bridges using wood to go from islands to island until reaching the level's exit.
Only the arrow keys or WASD are needed to play, you interact with the environment just by moving in it. ;)
It's a game made in 4 days on Unity, for the Weekly Game Jam #40, with the theme 'Small World', in a team of 3 people :
I, Cawotte, programmed it and realized the game and level design.
Gardrek, Pixel-artist, created the graphic assets.
Sunmachine, Sound designer, who made the music and SFX.
Here's the GitHub repository of the game, with the full source code and assets, recently fully refactored and updated to work with Unity 2019 : https://github.com/Cawotte/SmallWorld_WeeklyJam40
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Nice game! Really enjoyed it.
Impressive puzzle design for a game jam. Really enjoyed it.
Wow, just stumbled upon this, it's so cute and relaxing! An awesome example of a great single mechanic used in interesting ways, great job!
This is a really neat little puzzler, and a great laid-back asthetic. Great job!
very good game! i play a lot! congrats
Awesome puzzler. Excellent sound design, art, and very well designed puzzles. (the pic is meant to be a heart)
nice stuff! i like the relaxing ambiance and the puzzles are well designed.
Great little game, fun puzzles, nicely designed, great art work, sound design and music - fitting of the theme too :)
Good game, the carrot with legs can create bridges and reuse them to reach other islands in search of keys and pennants. And the sandbox mode as a reward at the end, is a good addition, although not for a long time.